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634
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Serious Games
Introduction
other
Author(s):
Ralf Dörner
,
Stefan Göbel
,
Wolfgang Effelsberg
,
Josef Wiemeyer
Publication date
(Online):
August 26 2016
Publisher:
Springer International Publishing
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An Introduction to SAXS
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Serious Games
Ute Ritterfeld
(2009)
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Serious Games and Edutainment Applications
Minhua Ma
,
Andreas Oikonomou
,
Lakhmi C. Jain
(2011)
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Serious Games and Virtual Worlds in Education, Professional Development, and Healthcare :
Klaus Bredl
,
Wolfgang Bösche
(2013)
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Author and book information
Book Chapter
Publication date (Print):
2016
Publication date (Online):
August 26 2016
Pages
: 1-34
DOI:
10.1007/978-3-319-40612-1_1
SO-VID:
6dcb17ad-84bf-4f20-86fb-ca6819d9807a
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Book chapters
pp. 1
Introduction
pp. 35
Contributing Disciplines
pp. 57
Design of Serious Games
pp. 83
Authoring Processes and Tools
pp. 107
Content and Content Production
pp. 127
Game Engines
pp. 161
Personalization and Adaptation
pp. 211
Multiplayer Serious Games
pp. 243
Player Experience
pp. 273
Performance Assessment in Serious Games
pp. 303
Serious Games—Economic and Legal Issues
pp. 319
Serious Games Application Examples
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