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Interactive Storytelling
Hooked! – Evaluating Engagement as Continuation Desire in Interactive Narratives
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Author(s):
Henrik Schoenau-Fog
Publication date
(Print):
2011
Publisher:
Springer Berlin Heidelberg
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At the Heart of It All: The Concept of Presence
Matthew Lombard
,
Theresa Ditton
(1997)
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A motivational model of video game engagement.
Andrew K. Przybylski
,
C. Rigby
,
Richard M. Ryan
(2010)
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The development of the Game Engagement Questionnaire: A measure of engagement in video game-playing
Kimberly Burkhart
,
Jeanne Brockmyer
,
Jacquelyn N. Pidruzny
…
(2009)
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Book Chapter
Publication date (Print):
2011
Pages
: 219-230
DOI:
10.1007/978-3-642-25289-1_24
SO-VID:
8ebf7166-c6b3-497d-b394-b83f9f98cb78
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Book chapters
pp. 182
Socially Optimized Learning in Virtual Environments (SOLVE)
pp. 207
Full Body Gestures Enhancing a Game Book for Interactive Story Telling
pp. 219
Hooked! – Evaluating Engagement as Continuation Desire in Interactive Narratives
pp. 122
Representing Dramatic Features of Stories through an Ontological Model
pp. 360
Towards a Unified Theory for Interactive Digital Storytelling - Classifying Artifacts: A Workshop at ICIDS 2011
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