1,170
views
0
recommends
+1 Recommend
1 collections
    5
    shares

      UK Computing Summit 2025: Navigating change (surviving and beyond) - 29-30 April @ Sheffield Hallam University - Register here.

      scite_
      0
      0
      0
      0
      Smart Citations
      0
      0
      0
      0
      Citing PublicationsSupportingMentioningContrasting
      View Citations

      See how this article has been cited at scite.ai

      scite shows how a scientific paper has been cited by providing the context of the citation, a classification describing whether it supports, mentions, or contrasts the cited claim, and a label indicating in which section the citation was made.

       
      • Record: found
      • Abstract: found
      • Conference Proceedings: found
      Is Open Access

      Redefining Innovation Processes: The Digital Designers at Work

      Published
      proceedings-article
      1 , 1
      Proceedings of the 32nd International BCS Human Computer Interaction Conference (HCI)
      Human Computer Interaction Conference
      4 - 6 July 2018
      Design theory, Social practice, Methodology
      Bookmark

            Abstract

            Content

            Author and article information

            Contributors
            Conference
            July 2018
            July 2018
            : 1-10
            Affiliations
            [1 ] Institute for Design Innovation

            Loughborough University

            London E15 2GZ

            United Kingdom
            Article
            10.14236/ewic/HCI2018.19
            ceb6e438-722d-41bf-ace4-7a44cb340762
            © Neubauer et al. Published by BCS Learning and Development Ltd. Proceedings of British HCI 2018. Belfast, UK.

            This work is licensed under a Creative Commons Attribution 4.0 Unported License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/

            Proceedings of the 32nd International BCS Human Computer Interaction Conference
            HCI
            32
            Belfast, UK
            4 - 6 July 2018
            Electronic Workshops in Computing (eWiC)
            Human Computer Interaction Conference
            History
            Product

            1477-9358 BCS Learning & Development

            Self URI (article page): https://www.scienceopen.com/hosted-document?doi=10.14236/ewic/HCI2018.19
            Self URI (journal page): https://ewic.bcs.org/
            Categories
            Electronic Workshops in Computing

            Applied computer science,Computer science,Security & Cryptology,Graphics & Multimedia design,General computer science,Human-computer-interaction
            Social practice,Design theory,Methodology
            1. 1964 Notes on the Synthesis of Form Harvard University Press Cambridge

            2. 2016 Arguments for a subjectivation theoretical expansion on practice theory (eds) Praxeological Political Analysis Routledge New York

            3. 2002 Designer as integrator: reality or rhetoric? The Design Journal 5 2 23 34

            4. BSI 2010 Ergonomics of human-system interaction - Part 210: Human- centred design for interactive systems (ISO 9241-210:2010). In 6 Human-centred design activities. Standards Policy and Strategy Committee, London, UK

            5. 2009 Change by design: how design thinking transforms organizations and inspires innovation HarperCollins Publishers New York

            6. 2004 The inmates are running the asylum: Why high-tech products drive us crazy and how to restore the sanity. Sams, Indianapolis, IN, USA

            7. 2015 The Design Economy: The value of design to the UK. Design Council, London, UK

            8. 2006 “Implications for Design” Proceedings of the SIGCHI conference on Human Factors in computing systems, CHI’06, Montreal, Canada 2006 541 550 ACM, New York

            9. 2017 The stuff of bits: an essay on the materialities of information MIT Press Cambridge, Massachusetts

            10. 2007 Why Research-Oriented Design Isn‘t Design-Oriented Research: On the Tensions Between Design and Research in an Implicit Design Discipline Knowledge, Technology & Policy 20 3 193 200

            11. 2014 Innovating Innovation: Enabling Meaningful Experience in Ecosystems Design Management Journal 9 1 36 46

            12. 1998 How designers work - making sense of authentic cognitive activities Ph.D. Thesis. University of Lund, Sweden

            13. 2006 Organizational knowledge: The texture of workplace learning Blackwell Publishing Oxford, UK

            14. 2010 Telemedicine: A practice-based approach to technology Human relations 63 4 501 524

            15. 2012 How to conduct a practice-based study: Problems and Methods Edward Elgar Publishing Limited UK

            16. 2017 Sociomateriality in posthuman practice theory (eds) The Nexus of Practices: Connections, constellations, practitioners Routledge New York

            17. 2013 Lean UX. O’Reilly Media, Inc Sebastopol, CA

            18. 2004 The Thing and I: Understanding the Relationship Between User and Product (eds) Funology: From Usability to Enjoyment Kluwer Dortrecht

            19. 2000 The Culture of Design SAGE Publications London

            20. 2012 Rethinking Design Thinking: Part II Design and Culture 4 2 129 148

            21. 2014 Well-designed: how to use empathy to create products people love Harvard Business Review Press Boston, Massachusetts

            22. 2016 Sprint: How to Solve Big Problems and Test New Ideas in Just Five Days Simon and Schuster New York

            23. 1981 The manufacture of knowledge: An essay on the constructivist and contextual nature of science Pergamon Oxford

            24. 1993 We have never been modern Harvard University Press Cambridge

            25. 2000 When things strike back: a possible contribution of ?science studies‘ to the social sciences British Journal of Sociology 51 1 107 123

            26. 2009 The design of business: why design thinking is the next competitive advantage Harvard Business Press Boston, Massachusetts

            27. 2016 Design and the Future: Temporal Politics of ?Making a Difference‘ (ed) Design anthropological futures Bloomsbury Academic London

            28. 2015 Taking [A]part the politics and aesthetics of participation in experience-centered design (eds) Design Thinking, Design Theory The MIT Press Cambridge, Massachusetts

            29. 1994 Estimating the number of subjects needed for a thinking aloud test International Journal of Human-Computer Studies 41 3 385 397

            30. 2013 The design of everyday things: Revised and expanded edition Basic Books New York

            31. 2007 Sociomaterial Practices: Exploring Technology at Work Organization Studies 28 9 1435 1448

            32. 2014 Value Proposition Design: How to Create Products and Services Customers Want Wiley Hoboken, New Jersey

            33. 2014 User Story Mapping O’Reilly Cambridge

            34. 2011 The Lean Startup Portfolio Penguin London

            35. 2002 The site of the social: A philosophical exploration of the constitution of social life and change State College: The Pennsylvania State University Press Pennsylvania

            36. 2012 The Dynamics of Social Practices: Everyday life and how it changes SAGE London

            37. 2007 The Design of Everyday Life Berg Oxford

            38. 1996 The Sciences of the Artificial 3 The MIT Press London

            39. 2011 This is Service Design Thinking: Basics - Tools - Cases Wiley Hoboken, New Jersey

            40. 1987 Plans and situated actions: The problem of human-machine communication Cambridge University Press Cambridge

            41. 1994 Working Relations of Technology Production and Use Computer Supported Cooperative Work (CSCW) 2 21 39

            42. 2002 Located accountabilities in technology production Scandinavian Journal of Information Systems 14 2 91 105

            43. 2006 Human-Machine Reconfigurations: Plans and Situated Actions Cambridge University Press Cambridge

            44. UXPA 2018 About UX | User Experience Professionals Association http://uxpa.org/resources/about-ux (retrieved April 23, 2018)

            Comments

            Comment on this article