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      Dolls’ House Artists’ Installation: A-Maze artists collective exhibition at the APT Gallery, Deptford, London, October 2023

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      Proceedings of EVA London 2024 (EVA 2024)
      Since 1990, the EVA London Conference has established itself as one of the United Kingdom’s most innovative and interdisciplinary conferences in the field of digital visualisation. The papers and abstracts in this volume cover areas such as the arts, culture, heritage, museums, music, performance, visual art, and visualisation, as well as related interdisciplinary areas, in combination with technology. The latest research and work by early career researchers, established scholars, practitioners, research students, and visual artists, can be found in this volume, published in full colour.
      8–12 July 2024
      3D installation, Artists’ spaces, Reusables, Sensors, Video, Sound, Interactivity, Movie players, Audiences, Arduino, Unity
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            Abstract

            Content

            Author and article information

            Contributors
            Conference
            July 2024
            July 2024
            : 180-188
            Affiliations
            [0001]dreamstudio.io

            13 Golders Green Crescent, London, UK, NW11 8LA
            [0002]CMcA, caitrionamcallister.com

            dreamstudio.io

            London, UK
            [0003]dreamstudio.io

            Bron Yr Allt, Van rd, Llanidloes SY18

            6HR, Wales
            Article
            10.14236/ewic/EVA2024.33
            9c1e6f51-0d25-477e-a699-9e3c170ff738
            © Kendal et al. Published by BCS Learning and Development Ltd. Proceedings of EVA London 2024, UK

            This work is licensed under a Creative Commons Attribution 4.0 Unported License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/

            Proceedings of EVA London 2024
            EVA 2024
            London
            8–12 July 2024
            Electronic Workshops in Computing (eWiC)
            Since 1990, the EVA London Conference has established itself as one of the United Kingdom’s most innovative and interdisciplinary conferences in the field of digital visualisation. The papers and abstracts in this volume cover areas such as the arts, culture, heritage, museums, music, performance, visual art, and visualisation, as well as related interdisciplinary areas, in combination with technology. The latest research and work by early career researchers, established scholars, practitioners, research students, and visual artists, can be found in this volume, published in full colour.
            History
            Product

            1477-9358 BCS Learning & Development

            Self URI (article page): https://www.scienceopen.com/hosted-document?doi=10.14236/ewic/EVA2024.33
            Self URI (journal page): https://ewic.bcs.org/
            Categories
            Electronic Workshops in Computing

            Applied computer science,Computer science,Security & Cryptology,Graphics & Multimedia design,General computer science,Human-computer-interaction
            Reusables,Sound,Movie players,Artists’ spaces,Sensors,Interactivity,Unity,3D installation,Arduino,Video,Audiences

            REFERENCES

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            2. Csikszentmihalyi, M. (2008) Flow: The Psychology of Optimal Experience, Harper

            3. Deakin, J. (2024) https://devils-in-the-details.com/

            4. Gunn, Kendal & Mulla (2020) An Exploration of How Artists Use Immersive Technologies to Promote Inclusivity. In: Weinel, J., Bowen, J.P., Diprose, G., Lambert, N. (eds) (2020) EVA London 2020: Electronic Visualisation and the Arts.

            5. doi: 10.14236/ewic/EVA2020.36

            6. Harrison, K.D. (2007) When Languages Die: The Extinction of the World's Languages and the Erosion of Human Knowledge, Oxford University Press

            7. Hudson and Kendal (2011) On the Beach – A handbook for using 3D virtual digital platforms – 'The WEISL – Writing Explorations in Second Life', Computer Science, EVA.

            8. Huizinga, J. (1938) Homo Ludens, reprinted by Beacon Press 1955; Routledge & Kegan Paul Ltd 1960.

            9. Jung, C. (1962/1963) Memories, Dreams and Reflections

            10. Kendal, M. (2024) Dolls House Project https://dreamstudio.io/maureen-kendal/dolls-house/ (Retrieved 1st March 2024).

            11. Kendal, M. (2024) Drawing the Journey https://dreamstudio.io/maureen-kendal/drawing-the-journey/ (Retrieved 1st March 2024).

            12. Kendal, M. (2023) A-Maze Artists newsletters and movies. https://dreamstudio.io/a-maze_artists/ (Retrieved 1st March 2024).

            13. Kendal, Hulme-Beaman, Gunn et al. (2023) A-MAZE ARTISTS – UPDAT ‘Boundless – Worlds in Flux’: Overcoming boundaries to virtual world integration in traditional heritage settings.

            14. Kendal, Gunn, Kass et al. (2022) A-Maze Artists Update: On the development of the Boundless – Worlds in Flux virtual world, In: Bowen, J.P., Weinel, J., Borda, A., Diprose, G. (eds) (2022) EVA London 2022: Electronic Visualisation and the Arts.

            15. doi: 10.14236/ewic/EVA2022.32

            16. Kendal, Gunn, Parvez et al. (2021) The Evolving Collaboration – AMazed!: The A-Maze Artists investigate Immersive Technology to create Imagination and Artifice. In: Weinel, J., Bowen, J.P., Borda, A., Diprose, G. (eds) (2021) EVA London 2021: Electronic Visualisation and the Arts.

            17. doi: 10.14236/ewic/EVA2021.24

            18. Kendal, Mulla, Thomazi-Freitas (2019) How Artists Can Develop Their Artwork, Its Market and Deliver Their Creative Content for Virtual Reality Environments? In: Weinel, J., Bowen, J.P., Diprose, G., Lambert, N. (eds) (2019) EVA London 2019: Electronic Visualisation and the Arts.

            19. doi: 10.14236/ewic/EVA2019.54

            20. Kendal, M. (2019) ’Cyber and You', Legend Publishers.

            21. Kendal M. (2003/2004) Landscape and Arts Network Journal, Article on ‘Revelation’- production of a virtual digital park for Lee Valley Regional Park. Landscape & Art No.30, Winter 2003/04. https://fatband.org/news/Revelation_article2.pdf

            22. Kendal M. (2003) Landscape and Arts Network Journal, on the production of ‘Tangents’ DVD video of Elstein’s site-specific installation. Authored at Abbey Road Studios, Published by Hoberman, International screenings 1998–2007.

            23. Maybank, C. (2023) https://chloe24603.itch.io/ (Retrieved 1st March 2024)

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            26. Pinker, S. (1995) The Language Instinct, How the Mind Creates Language. Penguin.

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