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      Live and Life in Virtual Theatre: Adapting traditional theatre processes to engage creatives in digital immersive technologies

      Published
      proceedings-article
      Proceedings of EVA London 2021 (EVA 2021)
      AI and the Arts: Artificial Imagination
      5th July – 9th July 2021
      Theatre, Motion capture, Augmented reality, Unreal engine, Live streaming, Lighting technology
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            Abstract

            Content

            Author and article information

            Contributors
            Conference
            July 2021
            July 2021
            : 109-116
            Affiliations
            [0001]Rose Bruford College

            University of East London

            Kent, United Kingdom
            Article
            10.14236/ewic/EVA2021.17
            73e399cf-0d61-4a91-b19e-de3decd85371
            © Simpson. Published by BCS Learning & Development Ltd. Proceedings of EVA London 2021, UK

            This work is licensed under a Creative Commons Attribution 4.0 Unported License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/

            Proceedings of EVA London 2021
            EVA 2021
            London
            5th July – 9th July 2021
            Electronic Workshops in Computing (eWiC)
            AI and the Arts: Artificial Imagination
            History
            Product

            1477-9358 BCS Learning & Development

            Self URI (article page): https://www.scienceopen.com/hosted-document?doi=10.14236/ewic/EVA2021.17
            Self URI (journal page): https://ewic.bcs.org/
            Categories
            Electronic Workshops in Computing

            Applied computer science,Computer science,Security & Cryptology,Graphics & Multimedia design,General computer science,Human-computer-interaction
            Motion capture,Theatre,Augmented reality,Unreal engine,Live streaming,Lighting technology

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