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      EVA London 2020 Workshops

      Published
      proceedings-article
      ,
      Proceedings of EVA London 2020 (EVA 2020)
      AI and the Arts: Artificial Imagination
      6th July – 9th July 2020
      Glitch, Posthumanism, Machine learning, Virtual reality, Artificial imagination, Artistic intention, Facial expression
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            Abstract

            Content

            Author and article information

            Contributors
            Conference
            July 2020
            July 2020
            : 379-384
            Affiliations
            [0001]Ravensbourne University London

            London, UK
            Article
            10.14236/ewic/EVA2020.68
            10e0ba95-e73d-4a0c-817f-b05c9e510d83
            © Lambert et al. Published by BCS Learning & Development Ltd. Proceedings of EVA London 2020

            This work is licensed under a Creative Commons Attribution 4.0 Unported License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/

            Proceedings of EVA London 2020
            EVA 2020
            30
            London
            6th July – 9th July 2020
            Electronic Workshops in Computing (eWiC)
            AI and the Arts: Artificial Imagination
            History
            Product

            1477-9358 BCS Learning & Development

            Self URI (article page): https://www.scienceopen.com/hosted-document?doi=10.14236/ewic/EVA2020.68
            Self URI (journal page): https://ewic.bcs.org/
            Categories
            Electronic Workshops in Computing

            Applied computer science,Computer science,Security & Cryptology,Graphics & Multimedia design,General computer science,Human-computer-interaction
            Artificial imagination,Machine learning,Facial expression,Posthumanism,Glitch,Artistic intention,Virtual reality

            REFERENCES

            1. Carmel Barnea Brezner Jonas 2020 http://www.carmelbbj.com/ 3 May 2020

            2. Desperately Seeking 2020 http://desperatelyseeking.online/ 3 May 2020

            3. 2002 Facial Action Coding System UT Research Nexus Salt Lake City

            4. 2019 Interactive Machine Learning for More Expressive Game Interactions 2019 IEEE Conference on Games (CoG) London United Kingdom August 2019 1 2 IEEE

            5. 2020 http://www.gabsmoses.com 3 May 2020

            6. 2019 Understanding the Role of Interactive Machine Learning in Movement Interaction Design ACM Transactions on Computer-Human Interaction 26 1 1 34

            7. 2018 Designing with the Body – Somaesthetic Interaction Design MIT Press Cambridge, Massachusetts

            8. Mahanaim134 2019 Eyal Gruss: WanderGAN – Live performance @ Trauma Night #2 https://youtu.be/AT8fDFnXFKM 3 May 2020

            9. Mahanaim134 2020 Eyal Gruss: Glitch Canvas https://youtu.be/en9GHonvbOY 3 May 2020

            10. 2016 Embodied Sketching CHI Conference on Human Factors in Computing Systems San Jose California USA 2016 6014 602

            11. Shmoogle 2020 https://shmoogle.world/ 3 May 2020

            12. 2019 Carl H Smith – Exploring Double Consciousness using Holotech to Develop Hyperhumanism https://youtu.be/MTjrJPZa5lo 3 May 2020

            13. 2014 Trench Gothic: The computer visualisation of a disturbing Great War artwork EVA2014 Conference 9th July BCS HQ London

            14. 2016 The remarkably difficult psychology of creative visualisation EVA2016 Conference 14th July BCS HQ London

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