2,998
views
0
recommends
+1 Recommend
1 collections
    10
    shares

      UK Computing Summit 2025: Navigating change (surviving and beyond) - 29-30 April @ Sheffield Hallam University - Register here.

      scite_
      0
      0
      0
      0
      Smart Citations
      0
      0
      0
      0
      Citing PublicationsSupportingMentioningContrasting
      View Citations

      See how this article has been cited at scite.ai

      scite shows how a scientific paper has been cited by providing the context of the citation, a classification describing whether it supports, mentions, or contrasts the cited claim, and a label indicating in which section the citation was made.

       
      • Record: found
      • Abstract: found
      • Conference Proceedings: found
      Is Open Access

      Virtual Environments before Pixels: Yayoi Kusama’s Impact on Virtual Reality

      Published
      proceedings-article
      Electronic Visualisation and the Arts (EVA 2017) (EVA)
      Electronic Visualisation and the Arts
      11 – 13 July 2017
      Virtual Reality, Virtual environments, Immersion, Contemporary art, History of art. 3D, Yayoi Kusama, AVAR
      Bookmark

            Abstract

            Content

            Author and article information

            Contributors
            Conference
            July 2017
            July 2017
            : 410-414
            Affiliations
            [0001]Univ. of Torino, Computer Science Dpt

            Corso Svizzera 185, Torino, Italy
            Article
            10.14236/ewic/EVA2017.81
            c1556895-f495-45e6-94d7-76b02b32117f
            © Soccini. Published by BCS Learning and Development Ltd. Proceedings of EVA London 2017, UK

            This work is licensed under a Creative Commons Attribution 4.0 Unported License. To view a copy of this license, visit http://creativecommons.org/licenses/by/4.0/

            Electronic Visualisation and the Arts (EVA 2017)
            EVA
            London, UK
            11 – 13 July 2017
            Electronic Workshops in Computing (eWiC)
            Electronic Visualisation and the Arts
            History
            Product

            1477-9358 BCS Learning & Development

            Self URI (article page): https://www.scienceopen.com/hosted-document?doi=10.14236/ewic/EVA2017.81
            Self URI (journal page): https://ewic.bcs.org/
            Categories
            Electronic Workshops in Computing

            Applied computer science,Computer science,Security & Cryptology,Graphics & Multimedia design,General computer science,Human-computer-interaction
            Virtual Reality,Immersion,Yayoi Kusama,Contemporary art,History of art. 3D,AVAR,Virtual environments

            4. REFERENCES

            1. 2015 Pattern and Disorder: Anxiety and the Artwork of Yayoi Kusama Scripps Senior Theses. Paper 554

            2. LookNowSeeForever (2011-12) Yayoi Kusama: Look Now Queensland Government. http://interactive.qag.qld.gov.au/looknowseeforever 10 February 2017

            3. New York Times 2017 Virtual Reality Has Arrived in the Art World. Now What? New York Times. https://www.nytimes.com/2017/02/03/arts/design/virtual-reality-has-arrived-in-the-art-world-now-what.html?r=0 10 February 2017

            4. 2009 Place Illusion and plausibility can lead to realistic behaviour in immersive virtual environments Philosophical Transactions of the Royal Society B: Biological Sciences 364 3549 3557

            5. 2016 Virtual and Augmented Reality in the Art of Lucio Fontana Electronic Visualisation and the Arts (EVA 2016) London, UK. BCS, Electronic Workshops in Computing. DOI:10.14236/ewic/EVA2016.30

            6. 2015 Yayoi Kusama Inventing The Singular. The MIT Press Boston

            Comments

            Comment on this article